Jeff Hawkins - A Thousand Brains
Book Page   Topic    
Hawkins - A Thousand Brains 40 The neocortex learns a predictive model of the world.
Hawkins - A Thousand Brains 41 Predictions occur inside neurons. 1
Hawkins - A Thousand Brains 42 If you know the melody, then your brain continually predicts the next note. 1
Hawkins - A Thousand Brains 42 Predicting the next note in a melody  is known as sequence memory. 0
Hawkins - A Thousand Brains 42 Sequence memory is also used in language. Recognizing a spoken word is like recognizing a short melody. 0
Hawkins - A Thousand Brains 42 A word is defined by a sequence of phonemes, whereas a melody is defined by a sequence of musical intervals. 0
Hawkins - A Thousand Brains 43 Neurons have to figure out how much context is necessary to make the right prediction. 1
Hawkins - A Thousand Brains 44 Neurons have thousands, sometimes tens of thousands, of synapses,    spaced along the branches of the dendrites. 1
Hawkins - A Thousand Brains 44 Some of the dendrites are near the cell body, and some dendrites are farther away. 0
Hawkins - A Thousand Brains 44 How small and tightly packed the synapses are on dendrites. 0
Hawkins - A Thousand Brains 44 If proximal synapses    near the cell body    receive enough input,   they will fire. 0
Hawkins - A Thousand Brains 45 Less than 10% of the cell's synapses are in the proximal area near the cell body. The other 90% are too far away to cause a spike. 1
Hawkins - A Thousand Brains 45 If an input arrives at one of these distal synapses, it has almost no effect on the cell body. 0
Hawkins - A Thousand Brains 45 Once a dendrite spike is activated, it travels along the dendrite until it reaches the cell body. 0
Hawkins - A Thousand Brains 45 Many thousands of synapses found on the dendrites. 0
Hawkins - A Thousand Brains 45 Dendrites spikes are predictions. 0
Hawkins - A Thousand Brains 46 In each minicolumn,    multiple neurons    respond to the same input pattern. 1
Hawkins - A Thousand Brains 46 When an input arrives that is unexpected,    multiple neurons    fire at once. 0
Hawkins - A Thousand Brains 46 If the input is predicted,    then only the predictive state neurons    become active. 0
Hawkins - A Thousand Brains 46 Unexpected inputs    cause a lot more activity    than expected ones. 0
Hawkins - A Thousand Brains 46 Prediction is a ubiquitous function of the brain. 0
Hawkins - A Thousand Brains 47 Most predictions    occur inside neurons. 1
Hawkins - A Thousand Brains 47 A prediction  occurs when a neuron recognizes a pattern [in the ~10,000 synapses in its dendrites],    creates a dendrite spike,    and is primed to spike earlier than other neurons. 0
Hawkins - A Thousand Brains 47 Each neuron can recognize hundreds of patterns that predict when the neuron should become active. 0
Hawkins - A Thousand Brains 47 Prediction is built into the fabric of the neocortex, the neuron. 0
Hawkins - A Thousand Brains 47 We spent over a year testing the new neuron model and sequence memory circuit. 0
Hawkins - A Thousand Brains 47 We wrote software simulations that tested its capacity and were surprised to find that as few as 20,000 neurons    can learn thousands of complete  sequences 0
Hawkins - A Thousand Brains 47 Sequence memory continued to work    even if 30% of the neurons died or if the input was noisy. 0
Hawkins - A Thousand Brains 47 We gained more confidence that our theory truly captured    what was happening in the neocortex. 0
Hawkins - A Thousand Brains 47 The function of the cortical column is reference frames. 0
Hawkins - A Thousand Brains 48 We could not see a way to solve the problem, so we put the this question aside and worked on other things for a while. 1
Hawkins - A Thousand Brains 49 The movement related signal we had been searching for,    the signal we needed to predict the next input, was "location on the object." 1
Hawkins - A Thousand Brains 49 Different parts of the body (fingertips, palm, lips) might touch the coffee cup at the same time. The brain isn't making one prediction:; it's making dozens or even hundreds of predictions at the same time. 0
Hawkins - A Thousand Brains 50 The neocortex must know the location, relative to the cup, of every part of my body that is touching it. 1
Hawkins - A Thousand Brains 50 Vision is doing the same thing as touch.    Each patch of your retina    sees only a small part of an entire object. 0
Hawkins - A Thousand Brains 50 The brain doesn't process a picture, it starts with a picture on the back of the eye but then breaks it up into hundreds of pieces. 0
Hawkins - A Thousand Brains 50 The visual cortex assigns each piece    to a location relative to the object being observed. 0
Hawkins - A Thousand Brains 50 Since the complex circuitry in every cortical column is similar, location and reference frames must be universal properties of the neocortex. 0
Hawkins - A Thousand Brains 50 Each column in the  neocortex – whether it represents visual input, tactile input, auditory input, language, or high-level thought – must have neurons that represent reference frames and locations. 0
Hawkins - A Thousand Brains 50 We need to think of the neocortex as primarily processing reference frames. Most of the circuitry is there are to create reference frames and track locations. 0
Hawkins - A Thousand Brains 50 The brain builds models of the world    by associating sensory input with locations and reference frames. 0
Hawkins - A Thousand Brains 50 A reference frame allows the brain to learn the structure of something. 0
Hawkins - A Thousand Brains 50 A face is a nose, eyes, and mouth arranged in relative positions.    You need a reference frame to specify the relative positions and structure of objects. 0
Hawkins - A Thousand Brains 51 By defining an object using a reference frame, the brain can manipulate the entire object at once. 1
Hawkins - A Thousand Brains 51 A car has many features    in a range relative to each other. 0
Hawkins - A Thousand Brains 51 The brain only has to rotate or stretch the reference frame    and all the features of the object rotate and stretch with it. 0
Hawkins - A Thousand Brains 51 A reference frame is needed    to plan and create    movements. 0
Hawkins - A Thousand Brains 51 Reference frames also used in animated films to run the characters as they move. 0
Hawkins - A Thousand Brains 51 The function of most of the neurons    in each cortical column    is to create reference frames and track locations 0
Hawkins - A Thousand Brains 51 Vernon Mountcastle argued that there was a universal algorithm  that exists in every cortical column, yet he didn't know what the algorithm was. 0
Hawkins - A Thousand Brains 51 Francis Crick wrote that we needed a new framework to understand the brain,    yet he didn't know what the framework should be. 0
Hawkins - A Thousand Brains 51 Mountcastle's algorithm and Crick's framework were both based on reference frames. 0
Hawkins - A Thousand Brains 51 Reference frames were the missing ingredient,    the key to unraveling the mystery of the neocortex and to understanding intelligence. 0
Hawkins - A Thousand Brains 52 Insight that the neocortex    is infused with the reference frames. 1
Hawkins - A Thousand Brains 53 The idea that the neocortex is infused with reference frames solve so many constraints that I immediately knew it was correct. 1
Hawkins - A Thousand Brains 53 Columns in the neocortex    enable learning the structure of the world. 0
Hawkins - A Thousand Brains 53 A single cortical column    could learn the three-dimensional shape of objects    by sensing and moving    and sensing and moving. 0
Hawkins - A Thousand Brains 53 We also showed how a column can recognize a previously learned object in the same manner. 0
Hawkins - A Thousand Brains 53 We then showed how multiple columns in the neocortex    work together to more quickly recognize objects. 0
Hawkins - A Thousand Brains 53 The entire neocortex works by creating reference frames,    with many thousands    active simultaneously. 0
Hawkins - A Thousand Brains 54 The idea that the neocortex represents locations and reference frames    in every column   was too exciting to hold back. 1
Hawkins - A Thousand Brains 54 Neurons in the neocortex    create reference frames    by looking at an older part of the brain, the entorhinal cortex. 0
Hawkins - A Thousand Brains 54 Every cortical column in the neocortex    creates reference frames. 0
Hawkins - A Thousand Brains 54 Neocortex learns a rich and detailed model of the world,   which he uses to constantly predict what its next sensory inputs will be. 0
Hawkins - A Thousand Brains 54 Most predictions are represented by dendrite spikes    that temporarily change the voltage    inside a neuron    and make a neuron fire    a little bit sooner. 0
Hawkins - A Thousand Brains 54 Circuits in the neocortex that use the new neuron model can learn and predict sequences. 0
Hawkins - A Thousand Brains 55 A circuit can also predict the next sensory input    when the inputs are changing due to  all our movements. 1
Hawkins - A Thousand Brains 55 Each cortical column must know the location    of its input    relative to the object being sensed. 0
Hawkins - A Thousand Brains 55 A cortical column requires a reference frame    that is fixed to the object. 0
Hawkins - A Thousand Brains 59 In mammals, the old brain parts where the map creating neurons exist are the hippocampus and the entorhinal cortex. 4
Hawkins - A Thousand Brains 59 In 1971, scientist John O Keith placed a wire into a rat's brain. 0
Hawkins - A Thousand Brains 59 The wire recorded the spiking activity of a single neuron and the hippocampus. 0
Hawkins - A Thousand Brains 60 The details of how to play sales and grid cells work are complicated and still not completely understood. 1
Hawkins - A Thousand Brains 61 Humans, rats, indeed all mammals, use the same mechanism for knowing our location. 1
Hawkins - A Thousand Brains 61 We all have grid cells in place cells that create models of the place we have been. 0
Hawkins - A Thousand Brains 65 Every cortical column can learn models of complete objects. 4
Hawkins - A Thousand Brains 65 A cortical column has multiple layers of neurons. 0
Hawkins - A Thousand Brains 65 Altghough a cortical column is tiny, about 1 mm on a side, each of these layers might have 10,000 neurons. 0
Hawkins - A Thousand Brains 65 Upper layer receives the sensory input to the column. When it arrives, it causes several hundred neurons to become active. 0
Hawkins - A Thousand Brains 66 Bottom layer represents the current location in a reference frame. 1
Hawkins - A Thousand Brains 68 Every cortical column learns models of objects. 2
Hawkins - A Thousand Brains 68 The columns do this using the same best basic method that the old brain uses to learn models of environments. 0
Hawkins - A Thousand Brains 68 Each cortical column has a set of cells the grid cells,    another set equivalent to place cells,    and another set equivalent to head direction cells,    all of which were first discovered in parts of the old brain. 0
Hawkins - A Thousand Brains 68 Each cortical column is small,    about the width of a piece of thin spaghetti,    and the neocortex is large, about the size of a dinner napkin. 0
Hawkins - A Thousand Brains 68 There are about 150,000 columns in the human cortex. 0
Hawkins - A Thousand Brains 69 Mountcastle proposed that every column in the neocortex  performs the same basic function. 1
Hawkins - A Thousand Brains 69 Language, and other high-level cognitive abilities, at some fundamental level are the same as seeing,    touching, and hearing. 0
Hawkins - A Thousand Brains 69 Mountcastle deduced that there must be some basic function that underlies everything the neocortex does – not just perception, but all the things we think of as intelligence. 0
Hawkins - A Thousand Brains 70 What kind of function, or algorithm, can create all aspects of human intelligence? 1
Hawkins - A Thousand Brains 70 Theory says that cortical columns      create reference frames    for each observed object. 0
Hawkins - A Thousand Brains 70 A reference frame is like an invisible, three-dimensional grid    surrounding and attached to something. 0
Hawkins - A Thousand Brains 70 The reference frame allows a cortical column to learn the locations of features that define the shape of an object. 0
Hawkins - A Thousand Brains 70 We can think of reference frames as a way to organize    any kind of knowledge. 0
Hawkins - A Thousand Brains 70 Reference frames can also be used to organize knowledge of things we can't directly sense. 0
Hawkins - A Thousand Brains 71 We have knowledge about concepts such as democracy,    human rights, and mathematics. 1
Hawkins - A Thousand Brains 71 All knowledge is stored in reference frame. 0
Hawkins - A Thousand Brains 71 The brain    arranges all knowledge using reference frames,    and thinking is a form of moving. 0
Hawkins - A Thousand Brains 71 Thinking occurs when we activate successive locations and reference frames. 0
Hawkins - A Thousand Brains 72 Reference frames are present everywhere in the neocortex. 1
Hawkins - A Thousand Brains 72 Every column in the neocortex has cells that create reference frames. 0
Hawkins - A Thousand Brains 72 Cells that create reference frames are similar, but not identical, to the grid cells and place cells    found in older parts of the brain. 0
Hawkins - A Thousand Brains 72 Reference frames are used to model everything we know, not just physical objects. 0
Hawkins - A Thousand Brains 72 A column is a mechanism built of neurons that blindly tries to discover and model the structure of whatever it is causing its inputs to change. 0
Hawkins - A Thousand Brains 72 Brains first evolved reference frames    to learn the structure of environments    so they could move about the world. 0
Hawkins - A Thousand Brains 72 Then brain evolved to use the same mechanism    to learn the structure of physical objects    so that they can recognize and manipulate them. 0
Hawkins - A Thousand Brains 72 Brains once again evolved to use that same mechanism    to learn and represent    the structure underlying  conceptual objects,    such as mathematics and democracy. 0
Hawkins - A Thousand Brains 72 All knowledge is stored at locations    relative to reference frames. 0
Hawkins - A Thousand Brains 72 Reference frames are not an optional component of intelligence;    they are the structure in which all information    is stored in the brain. 0
Hawkins - A Thousand Brains 72 Everything you know is paired with the location and a reference frame. 0
Hawkins - A Thousand Brains 73 Organizing knowledge as reference frames    makes the facts actionable. 1
Hawkins - A Thousand Brains 73 Thinking is a form of movement. 0
Hawkins - A Thousand Brains 73 If everything we know is stored in reference frames,    then to recall stored knowledge    we have to activate the appropriate locations    in the appropriate reference frames. 0
Hawkins - A Thousand Brains 73 Thinking occurs when the neurons    invoke location after location in a reference frame,    bringing to mind    what was stored in each location. 0
Hawkins - A Thousand Brains 73 The succession of thoughts that we experience when thanking    is analogous to the succession of sensations    we experience when touching an object with a finger. 0
Hawkins - A Thousand Brains 73 Reference frames in the Neo cortex allow you to figure out the steps you should take to achieve more conceptual goal. 0
Hawkins - A Thousand Brains 74 What and where    pathways. 1
Hawkins - A Thousand Brains 74 The brain has two parallel vision systems,    called the what visual pathway    and the where visual pathway. 0
Hawkins - A Thousand Brains 74 What pathway is a set of cortical regions    that starts at the very back of the brain    and moves around to the sides. 0
Hawkins - A Thousand Brains 74 Where pathway is a set of regions    that starts out at the back of the brain    but moves up toward the top. 0
Hawkins - A Thousand Brains 74 Similar parallel pathways    also exist    for other senses. 0
Hawkins - A Thousand Brains 74 What and where pathways    have complementary role. 0
Hawkins - A Thousand Brains 76 Reference frames for concepts. 2
Hawkins - A Thousand Brains 76 Reference frames don't have to be anchored in something physical. 0
Hawkins - A Thousand Brains 77 When a column learns a model of something,    part of the learning    is discovering what is a good reference frame,    including the number of dimensions. 1
Hawkins - A Thousand Brains 83 Language is arguably the most important cognitive ability    that distinguishes humans from all of the animals. 6
Hawkins - A Thousand Brains 83 Without the ability to share knowledge and experiences via language,    most of modern society would not be possible. 0
Hawkins - A Thousand Brains 84 Two modest size regions of the neocortex are responsible for language. 1
Hawkins - A Thousand Brains 84 Wernicke's area is thought to be responsible for language comprehension. 0
Hawkins - A Thousand Brains 84 Broka's area is thought to be responsible for language production. 0
Hawkins - A Thousand Brains 84 We use spoken language,    written language,    and sign language. 0
Hawkins - A Thousand Brains 84 Wernick is at brokers areas don't get input directly from the sensors,   so the comprehension of language must rely on auditory and visual regions. 0
Hawkins - A Thousand Brains 84 The production of language    must rely on    different motor abilities. 0
Hawkins - A Thousand Brains 84 Large areas of the neocortex    are needed to create and understand language. 0
Hawkins - A Thousand Brains 95 Reference frames and cortical columns suggest a different way of thinking about how the neocortex works. 11
Hawkins - A Thousand Brains 96 All cortical columns, even in low-level sensory regions, are capable of learning and recognizing complete objects. 1
Hawkins - A Thousand Brains 96 A column that senses only a small part of an object can learn a model of the entire object by integrating its inputs over time. 0
Hawkins - A Thousand Brains 96 The neocortex has many models of any particular object. The models are in different columns. They are not identical, but complementary. 0
Hawkins - A Thousand Brains 96 A single column can learn hundreds of complex objects. 0
Hawkins - A Thousand Brains 96 What a column learns    is limited by its inputs. 0
Hawkins - A Thousand Brains 96 Even within a single sensory modality, such as vision,    columns get different types of input and will learn different types of models. 0
Hawkins - A Thousand Brains 96 There are some vision columns that get color input    and other vision columns  that get black-and-white input. 0
Hawkins - A Thousand Brains 96 A column in region V1    gets input from a very small area of the retina. 0
Hawkins - A Thousand Brains 97 Where is knowledge stored in the brain?    Knowledge in the brain is distributed.   Knowledge of something is distributed in thousands of columns,    but they are a small subset of all the columns. 1
Hawkins - A Thousand Brains 97 A column in V2    gets input from a large area of the retina,    but the image is fuzzier. 0
Hawkins - A Thousand Brains 98 A neuron    never depends on a single synapse.    Instead, it might use 30 synapses    to recognize a pattern.  1
Hawkins - A Thousand Brains 98 A network of neurons is never dependent on a single cell.    Even the loss of 30% of the neurons    usually has only a marginal effect on the performance of the network. 0
Hawkins - A Thousand Brains 98 The neocortex is not dependent on a single cortical column.    The brain continues to function    even if a stroke or trauma    wipes out thousands of columns. 0
Hawkins - A Thousand Brains 99 The brain does not rely on one model of anything.    Our knowledge of something is distributed    among thousands of cortical columns. 1
Hawkins - A Thousand Brains 99 Each column is a complete sensorimotor system. 0
Hawkins - A Thousand Brains 99 How do our sensory inputs get bound into a singular percept?    Instead of converging onto one location, the connections go to every direction. We have proposed an answer: column vote.    Your perception is the consensus the columns reach by voting. 0
Hawkins - A Thousand Brains 102 Cells in some layers    send axons long distances within the neocortex.    We propose that the cells with long-distance connections are voting. 3
Hawkins - A Thousand Brains 102 The basic idea of how columns can vote is not complicated. Using its long-range connections,    a column broadcasts what it thinks it is observing.    Often a column will be uncertain,    in which case its neurons will send multiple possibilities at the same time.    Simultaneously, the column receives projections from other columns    representing their guesses. The most common guesses    suppress the least common ones    until the entire network    settles on one answer. 0
Hawkins - A Thousand Brains 103 Recognizing an object means the columns  now agree on what  object they are sensing. 1
Hawkins - A Thousand Brains 103 The voting neurons in each column    form a stable pattern that represents the object    and where it is    relative to you. 0
Hawkins - A Thousand Brains 103 The activity of the voting neurons    does not change    as you move your eyes and fingers,    as long as they are sensing the same object. 0
Hawkins - A Thousand Brains 103 The other neurons in each column    change with movement,    but the voting neurons, the ones that represent the object,    do not. 0
Hawkins - A Thousand Brains 103 If you could look down on the neocortex,    you would see a stable pattern of activity in one layer of cells.    The stability would span large areas,    covering thousands of columns. 0
Hawkins - A Thousand Brains 103 These are the voting neurons.    The activity of the cells in other layers    would be rapidly changing    on a column by column basis. 0
Hawkins - A Thousand Brains 103 What we perceive    is based on the stable voting neurons. 0
Hawkins - A Thousand Brains 103 The information from these neurons is spread broadly to other areas of the brain,    where it can be turned into language    or stored in short-term memory. 0
Hawkins - A Thousand Brains 103 We are not consciously aware of the changing activity within each column,    as it stays within the column and is not accessible to other parts of the brain. 0
Hawkins - A Thousand Brains 104 The number of voting neurons    active at any time is small. 1
Hawkins - A Thousand Brains 104 If you were looking at the neurons responsible for voting,    you might see 98% of the cells being silent    and 2% continuously firing. 0
Hawkins - A Thousand Brains 104 The activity of the other cells in the cortical column    would be changing with the changing input. 0
Hawkins - A Thousand Brains 104 It would be easy to focus your attention on the changing neurons    and miss the significance    of the voting neurons. 0
Hawkins - A Thousand Brains 104 The brain    wants to reach a consensus. 0
Hawkins - A Thousand Brains 104 The voting layer wants to reach a consensus – it does not permit two objects to be active simultaneously – so it takes one possibility    over the other. 0
Hawkins - A Thousand Brains 105 The brain can attend to smaller or larger parts of the visual scene.    Exactly how the brain does this is not well understood,    but it involves the thalamus,    which is tightly connected    to all areas of the neocortex. 1
Hawkins - A Thousand Brains 105 Attention plays an essential role in how the brain learns models. 0
Hawkins - A Thousand Brains 105 What we think is happening is that each time you attend to a different object,    your brain determines the objects location    relative to the previously attended object. 0
Hawkins - A Thousand Brains 105 As I look around the dining room,    my brain is not only recognizing all the objects in the room but simultaneously determining    where each object is    relative to the other objects in to the room.    Just by glancing around,    my brain builds a model of the room    that includes all the objects that I attended to. 0
Hawkins - A Thousand Brains 105 Often, the models you learn    are temporary. 0
Hawkins - A Thousand Brains 106 We are constantly learning models    of everything we sense. 1
Hawkins - A Thousand Brains 106 If the arrangement of features in our model    stays fixed,    then the model might be remembered for a long time. 0
Hawkins - A Thousand Brains 106 If the arrangement changes,    then the models are temporary. 0
Hawkins - A Thousand Brains 106 The neocortex never stops    learning models. 0
Hawkins - A Thousand Brains 106 Every shift of attention    is adding another item    to a model of something. 0
Hawkins - A Thousand Brains 106 It is the same learning process    if the models are ephemeral or long-lasting. 0
Hawkins - A Thousand Brains 106 Hierarchy in the Thousand Brain Theory 0
Hawkins - A Thousand Brains 106 The Thousand Brain Theory says that a    hierarchy of neocautical regions    is not strictly necessary. 0
Hawkins - A Thousand Brains 106 Is the neocortex organized a hierarchy    or as thousands of models    voting to reach a consensus? 0
Hawkins - A Thousand Brains 106 The anatomy of the neocortex suggests that    both hierarchy and thousands of models voting exist. 0
Hawkins - A Thousand Brains 106 We have proposed that complete objects,    not features, are paseds between  hierarchical levels. 0
Hawkins - A Thousand Brains 106 The neocortex uses hierarchy    to assemble objects into more complex objects. 0
Hawkins - A Thousand Brains 107 The entire world    is learned as a complex hierarchy of objects    located relative to other objects. 1
Hawkins - A Thousand Brains 107 We suspect that some amount of hierarchical learning     occurs within each column. 0
Hawkins - A Thousand Brains 107 Some hierarchical learning    will be handled by the hierarchical connections    between regions. 0
Hawkins - A Thousand Brains 107 How much is being learned    within the single column    and how much is being learned in the connections between regions is not understood. 0
Hawkins - A Thousand Brains 107 The answer will almost certainly require a better understanding of attention,    which is why we are studying the thalamus. 0
Hawkins - A Thousand Brains 107 The thousand brain theory is inherently a sensory motor theory. 0
Hawkins - A Thousand Brains 107 The relatively large size of regions V1 and V2 in primates    and the singularly large size of the region V1 in mice    makes sense in the  Thousand Brain Theory  because every column can recognize complete objects. 0
Hawkins - A Thousand Brains 108 Thousand Brain Theory says that most of what we think of his vision occurs in regions V1 and V2.    The primary and secondary touch-related regions are also relatively large. 1
Hawkins - A Thousand Brains 108 Thousand BrainTtheory can explain how neurons know    what their next input will be    while the eyes are still in motion. 0
Hawkins - A Thousand Brains 108 Each column has models of complete objects    and therefore knows what should be sensed    on each location on an object. 0
Hawkins - A Thousand Brains 108 If a column knows the current location of its input    and how the eyes are moving,    then it can predict the new location    and what it will sense there. 0
Hawkins - A Thousand Brains 108 Thousand Brains Theory says there are thousands of models of every object. 0
Hawkins - A Thousand Brains 108 The pattern projected to the region V1 can be distorted and mixed up and it won't matter,    because no part of the neocortex    tries to reassemble the scrambled representation. 0
Hawkins - A Thousand Brains 108 The voting mechanism of the Thousand Brains Theory explains why we have a singular non-distorted perception. 0
Hawkins - A Thousand Brains 108 Thousand Brains Theory also explains how recognizing an object    in one sensory modality    leads to predictions in other sensory modalities. 0
Hawkins - A Thousand Brains 108 Thousand Brains Theory shows how the neocortex can learn three-dimensional models of objects    using reference frames. 0
Hawkins - A Thousand Brains 109 The details of how place cells and grid cells    create reference frames,    learn models of environments,    and plan behaviors are  only partially understood. 1
Hawkins - A Thousand Brains 109 This is an area of active research for both experimental neuroscientists and theorist. 0
Hawkins - A Thousand Brains 142 Michael Graziano,  Consciousness and the Social Brain,  Princeton neuroscientist.